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MathWorks

User Experience Designer

Natick, MA
|
Full-time
|
Junior
Doesn't Require College/University Enrollment
2023-04-07
4.5

MathWorks has a hybrid work model that enables staff members to split their time between office and home. The hybrid model provides the advantage of having both in-person time with colleagues and flexible at-home life optimizations. Learn More: https://www.mathworks.com/company/jobs/resources/hybrid-model.html.


Working under the direction of the Manager or Senior Team Lead, will be responsible for designing interactive UI systems (desktop, web and mobile) that optimize usability, quality, and performance; collecting and documenting user requirements; facilitating user interface design, advocating for the user throughout the development process, and testing and evaluating user interfaces; working with development teams to follow a user-centered design approach; recommending usability methods to answer questions about users and designing directions based on projects’ needs, goals and constraints; advocating for MathWorks end users; collaborating on low, medium and high fidelity prototypes; conducting user research, identifying pain points, and developing user profiles to impact strategy and product direction; running usability tests and performing other usability assessments as appropriate; helping the teams interpret and understand user feedback, and providing input for designing decisions based on that feedback; and contributing to requirements and user interface design.

MathWorks nurtures growth, appreciates diversity, encourages initiative, values teamwork, shares success, and rewards excellence.

Minimum Qualifications:

Education and Experience:

Master’s degree in Human Factors, Human Factors in Information Design, Human-Computer Interaction, Interactive Design, Engineering, Computer Science or a closely-related field (or foreign education equivalent) and no experience.


Special Requirements:

  • Demonstrated expertise conducting user research and usability assessments, including gathering user requirements, conducting heuristic evaluations, and interpreting and analyzing user feedback using UX methods - surveys, A/B testing, and affinization; and performing qualitative and quantitative usability testing.
  • Demonstrated expertise performing high and low fidelity prototyping to inform design decisions that address user requirements using Figma, Adobe Illustrator or Axure according to UI design principles.
  • Demonstrated expertise developing user friendly visual representations of data sets; and defining and developing user-centered content standards for employee education and compliance.
  • Demonstrated expertise managing content and design projects, including scoping and defining technical requirements and architecture and executing user-centric designs.

[Expertise may be gained during Graduate program.]

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